Post by eoeadmin on Jul 14, 2008 7:18:25 GMT -5
[/center]
In the long sweet days of birth and beginning, four nations of the horse stood together. Each nation was beloved of an element: each horse had the power of fire, air, earth or water surging through it’s veins. And the nations lived together in the arms of peace, and it was good.
But if all good things lasted, what would our characters do?
Each nation had in their keeping a stone that controlled their elemental magic. The root and heart of everything lay in those rocks. The horses knew if the four stones were brought together, the fusion would birth a magic of unholy strength empowering one nation - and depleting all others.
Over time alliances crumbled. A creeping rot of mistrust grew between the nations. Each day quarrels and skirmishes burst forth. Every unknown horse became an enemy. The nations watched each other with hardening eyes, and kept constant watch over their stones.
And then one day without warning - as suddenly as a heartbeat - the air stone had been broken and it’s nation destroyed. The horses of the air fell as one to the ground, and even as their dying screams spread on the wind the surviving nations tumbled into battle. They knew no horse could break the stone of it’s own element. In their rage, in their shock and their grief, what else mattered but vengeance? And what could protect their own nation, but to find the scattered pieces of the air stone and bring the other stones together with it to create that fabled power with it’s terrifying promise? The nations fought on with no resolution; equal in battle as they once had been equal in peace, each certain that the others had brought about the fate of the air nation.
But as the story continues we find that nation not as dead as it seemed. The very fact that the air stone was in pieces instead of completely destroyed let the air king cling onto life and, sheltered by the queen of the earth, he slowly regained his health. And the tempestuous godlike spirit, the Great Pegasus, had snatched ten air horses from the jaws of death. Now he lets them loose on the world again, spurring them on to take revenge …
The nations tremble on the brink of war more furious and bloody than ever before. The fractured stone has been hidden again. And the only horse knowing the alliance of the one who smashed it is mute …
Click to enter the Elements
With helpful staff, welcoming members, a high rate of activity and an atmosphere of friendly creativity - why would you go anywhere else?
[/size]With helpful staff, welcoming members, a high rate of activity and an atmosphere of friendly creativity - why would you go anywhere else?